GfsBcFlather

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where <code>U</code> is the name of the normal component of the velocity, <code>H</code> is the name of the depth variable, <code>P</code> the pressure/elevation variable. The first GfsFunction defines the target normal velocity value and the second GfsFunction the target value of the pressure/elevation. where <code>U</code> is the name of the normal component of the velocity, <code>H</code> is the name of the depth variable, <code>P</code> the pressure/elevation variable. The first GfsFunction defines the target normal velocity value and the second GfsFunction the target value of the pressure/elevation.
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Revision as of 06:44, 3 July 2008

GfsBcFlather is used to impose "Flather" conditions on the boundaries of a GfsOcean simulation.

The syntax in parameter files is:

GfsBcFlather U [ GfsFunction ] H P [ GfsFunction ]

where U is the name of the normal component of the velocity, H is the name of the depth variable, P the pressure/elevation variable. The first GfsFunction defines the target normal velocity value and the second GfsFunction the target value of the pressure/elevation.

Examples

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