# GfsView 3D View { tx = -0.11839 ty = 0.0263953 sx = 1 sy = 1 sz = 1 q0 = 0 q1 = 0 q2 = 0 q3 = 1 fov = 2.92707 r = 1 g = 1 b = 1 res = 1 lc = 0.001 reactivity = 0.1 } Vectors { r = 0 g = 0 b = 0 shading = Constant maxlevel = -1 } { n.x = 0 n.y = 0 n.z = 1 pos = 0 } sqrt(ZU*ZU+ZV*ZV) { amin = 1 amax = 0 max = 0.6 cmap = Jet } ZU ZV 0 { scale = 0.02 use_scalar = 1 }